Video Game Music Is Big Business – and Hollywood Is the Last to Score

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Academy Award-winning artists, agents and veteran composers of the interactive medium agree it’s just as relevant as TV and film

Video Game Music Artwork by Christopher Smith / TheWrap
Christopher Smith / TheWrap

Fans packed L.A.’s Hollywood Bowl, a 17,500-seat venue that hosts the biggest artists and musicians, to see the Game Awards 10-Year Concert last Sunday. That’s right: music for video games.

The spectacular event was a sign that video game music has begun to attract the kind of recognition once reserved for the scores of movies and television shows.

“I look at it the same way as how people used to look at television compared to film, they used to look at it and kind of go, ‘It’s not of the same caliber’ — it’s nonsense,” Lorne Balfe — the composer who conducted the concert whose credits include not only the “Call of Duty” game franchise, but big-budget movies “Mission Impossible – Fallout” and “Terminator Genisys” — told TheWrap.

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