Nationwide stay-at-home orders helped Activision Blizzard top analyst estimates for Q1, with the gaming giant reporting Tuesday afternoon its latest “Call of Duty” game received an engagement boost from millions of people self-quarantining.
“Call of Duty: Warzone,” which was released on March 10, reached 60 million gamers by the end of the first quarter. The company, in its letter to shareholders, also said its other top games benefited from more people turning to gaming due to the coronavirus pandemic.
“Call of Duty: Mobile” saw “increased reach and engagement in March, driven by an increased cadence of compelling content and events as well as shelter-at-home tailwinds.”